A 5 segundos truque para The First Berserker: Khazan
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
Este finesse por animação 3D no finesse cel shading implementado com a tecnologia Unreal Engine oferece deslumbrantes cenários para que os jogadores sintam tais como se estivessem assistindo a uma animação.
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned
Ao dominar as armas e habilidades versáteis por Khazan, os jogadores podem vir a personalizar efetivamente suas táticas de modo a conquistar muitos tipos por chefes e navegar por cenários de combate variados.
Enquanto é normal qual jogos do estilo soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou um Porreiro tempo até qual outro inimigo exigisse tanto quanto o terceiro chefe do game.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
O Primeiro Berserker: os impressionantes gráficos cel-shaded 3D do Khazan dão vida ao mundo do Arad usando o visual vibrante de filmes animados.
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Utilizando 1 visual visual cell shading que imita 1 anime, o jogo se destaca através maneira tais como usa seu sistema de habilidades para atravessar ao jogador a sensação de qual o protagonista é poderoso.
Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but The First Berserker: Khazan others have stamina bars that fluctuate as they attack—just like they're using stamina.